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Update - Thursday, January 17, 2008

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Update - Thursday, January 17, 2008 Empty Update - Thursday, January 17, 2008

Post  Baz Thu Jan 17, 2008 10:37 pm

Skill Updates

We will be evaluating the following changes over the course of the next week. Additional adjustments may be made during that time period.

All
Victory or Death: reduced the damage bonus to +15%; removed the maximum Health reduction. Guild Lords now prioritize other Guild Lords over players as targets.
Archers: now have Precision Shot.
Footmen: now have Pure Strike.
Knights: now have Warrior's Cunning.

Assassin
Viper's Defense: changed Skill type to a spell; increased casting time to .25 seconds; functionality changed to: "All adjacent foes are Poisoned for 5..20 seconds, you Shadow Step to a nearby random location."
Heart of Shadow: functionality changed to: "You are healed for 30..150 Health and Shadow Step to a nearby random location."
Scorpion Wire: decreased recharge time to 10 seconds.
Caltrops: decreased recharge time to 10 seconds.

Dervish
Pious Assault: increased Energy cost to 10; functionality changed to: "You lose 1 Enchantment. If this attack hits, you deal +5..20 damage and inflict a Deep Wound for 5..20 seconds."

Elementalist
Chilling Winds: increased duration to 30 seconds.
Elemental Flame: increased Burning duration to 3..5 seconds.
Glyph of Essence: decreased recharge time to 20 seconds.

Mesmer
Hex Eater Vortex: decreased damage to 30..90; increased recharge to 15 seconds.
Kitah's Burden/Ethereal Burden: reduced recharge time to 30 seconds.
Mind Wrack: increased duration to 30 seconds.
Wastrel's Worry: increased damage to 20..80.

Monk
Divine Healing/Heaven's Delight: increased the area of effect to earshot.
Patient Spirit: decreased duration to 2 seconds; increased healing to 30..120 Health.
Restore Life: decreased casting time to 4 seconds.
Renew Life: decreased casting time to 4 seconds.
Vengeance: increased damage bonus to +25%; decreased recharge time to 30 seconds.
Aura of Stability: decreased duration to 1..16 seconds.

Necromancer
Signet of Agony: increased damage to 10..70.
Wail of Doom: decreased Energy cost to 10.

Paragon
Spear of Fury: increased adrenaline gain to 2..6 strikes.
"We Shall Return!": decreased Energy cost to 5.
"Fall Back!": decreased Energy cost to 10.

Ranger
Power Shot: decreased activation time to 1 second.
Precision Shot: decreased activation time to 1 second.
Penetrating Attack/Sundering Attack: decreased activation time to 1 second.
Magebane Shot: increased Energy cost to 10.

Ritualist
Rejuvenation: increased Spirit's level to 1..16.
Sight Beyond Sight: increased duration to 12..25 seconds.
Sundering Weapon: now affects the next 3 attacks.
Warmonger's Weapon: increased recharge time to 30 seconds.

Warrior
"Coward!": decreased adrenaline cost to 4 strikes.
"You're All Alone!": increased duration to 8 seconds.

Bug Fixes

Fixed a bug in the Eye of the North quest Kilroy Stonekin's Punch-Out Extravaganza! that occasionally prevented players who had regained full Energy from standing up after being knocked down.
Fixed a bug in the Eye of the North quest Leader of the Pack that prevented some players from completing it.
Fixed a bug with the Eye of the North PvE Skill Ursan Blessing that caused it to incorrectly replace some Skills when its effect expired.
Fixed a bug that could cause a player’s profession to appear using the wrong gender-noun on the character select screen in some languages.

Miscellaneous
Added the option to bind keys that activate Hero Skills. These keys can be bound through the "Action: Order Hero (1-3) to use Skill (1-Cool" option in the Control options panel (Menu > Options > Control).
Updated the Hero AI for the Dervish Skill, Faithful Intervention.

Open Travel: Territory and District UI Changes
As a continuation of last year’s “Territory and District UI Changes” that saw language district restrictions removed for America and Europe, we are now removing restrictions on travel to Asian language districts.
In this update restrictions to Korean language districts will be removed and players of American, European and Korean districts will be able to travel back and forth between these language districts.
Restrictions on travel to Japanese and Taiwanese language districts will be removed in a subsequent build.
Baz
Baz
Where is you antipersperant m8?
Where is you antipersperant m8?

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Post  wazz Fri Jan 18, 2008 12:07 am

PARAGON BUFFS /cheer
wazz
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Post  Destroyer Madril Mon Jan 21, 2008 4:23 pm

MAN HOW CAN U WRITE A SO LONG MESSAGE
Destroyer Madril
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Post  wazz Tue Jan 22, 2008 7:40 pm

cpy+paste= long message
wazz
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Post  Destroyer Madril Wed Jan 23, 2008 10:57 am

cheater...
Destroyer Madril
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Post  Baz Wed Jan 23, 2008 4:44 pm

wazz wrote:cpy+paste= long message

Waz, I typed out every letter myself






No
Baz
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Post  Destroyer Madril Wed Jan 23, 2008 6:48 pm

Baz wrote:
wazz wrote:cpy+paste= long message

Waz, I typed out every letter myself






No
this should be an interesting fight
/grab popcorn
Destroyer Madril
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Post  wazz Wed Jan 23, 2008 10:33 pm

Sooo not true bazza
or you have a verry not interesting job ^^
wazz
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Post  Destroyer Madril Thu Jan 24, 2008 10:55 am

waz,is your guild's job to piss people off ?
even if he did a ctrlC ctrlP he did this to help the guild
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